Start with a placement test
Upon entering their account, students start exploring the universe of math with Dino. To do so, each student builds a rocket by taking an adaptive placement test. Provided by MetaMetrix company (Lexile framework for reading and Quantile Framework for Mathematics), this test consists of 20 questions that determine a student’s level to create an individual learning pathway. (read more about placement test)
Once students build their rocket, they start exploring math planets and hatching dinosaur eggs! What’s inside each egg? To find out, students have to reach the weekly target you set. Reaching this target every week during the school year will result in at least 1 grade level of growth. (read more about student account)
Exploring math universe
Each student’s individual learning pathway involves different types of exercises that use the Concrete-Pictorial-Abstract model of education.
Grade 1. Addition within 10
Grade 5. Multiplication of fractions
Each exercise at the right time
Starting from the entry point determined by the placement test, each student works in the zone of proximal development all the time. Our scoring system ensures students spend just the right amount of time on any exercise. Within each one, students complete several tasks with increasing levels of difficulty. If they solve a task correctly, one bead moves from left to right on a score counter. If the answer is incorrect, one bead moves back. Students have to move all the beads to the right to advance to the next exercise. This way, so each next step will be provided at the right time, every time.
Grade 2. Addition within 100
In the case of a mistake, students continue working independently thanks to immediate feedback represented by friendly tips and colored hints. Sometimes it can be just a simple hint.
Grade 3. Area and Perimeter
If the concept is new or complex, students will repeat it step-by-step with Dino for a more thorough review.
Grade 5. Place value
We also want students of any level to build confidence through autonomy, so sometimes students can choose their approach: give the answer or solve with Dino step by step. Students who can give the correct answer without any help receive a little surprise at the end -- inspiring, isn’t it?
Grade 4. Multiplication by 10, 100, and 1,000
Students love HappyNumbers
In the midst of all this math growth, we don’t forget about engagement: the proper balance between enjoyment and education allows students to become math-lovers.
Grade 5. Division of Fractions and Decimal Fractions
Conceptual understanding and fluency practice
The Happy Numbers composition of exercises is 80% conceptual/procedural and 20% fluency. The fluency exercises build automaticity and strengthen students’ math foundation. These types of tasks look more game-like, but they reinforce essential skills.
Grade 1. Subtraction within 10
Happy Numbers provides teachers with optional assessments for mid- and end-of-year. These allow you to measure your students’ level, analyze math growth, and determine grade-level readiness. These assessments are also provided by MetaMetrics. Our analysis of these test results shows that students use HappyNumbers consistently close learning gaps and expand their knowledge much more efficiently than those who don’t.