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Happy Games for Grades 3, 4 and 5
Happy Games for Grades 3, 4 and 5

Let your students complete tasks and get some games!

Lida avatar
Written by Lida
Updated over a week ago

We’ve launched Happy Games because it's an important part of the learning process!

An effective learning process is one in which the learner is fully involved. That’s why we don’t forget the importance of engagement: Happy Numbers provides a proper balance between enjoyment and education, which encourages students to become math-lovers.

The Happy Numbers team has worked hard to make our exercises engaging and interesting. At the same time, we recognize that solving similar tasks one after another for a long time can become repetitive. That’s why we created Happy Games! It helps students avoid feelings of fatigue by applying math reasoning and skills in new game-like settings. In addition, Happy Games helps students improve skills like fact fluency and spatial reasoning -- ones that are introduced in the regular curriculum but could always benefit from more practice. Happy Games is a great tool to complement the Happy Numbers course and improve the learning experience of students by developing skills such as logical thinking, spatial thinking, critical thinking, math fluency, and problem solving.

How do students access Happy Games?

We consider this tool like a “Fun Friday” activity, which is why students can access Happy Games only after completing their Weekly Targets (both Time Target and Task Target).

The opportunity to play games is a reward that every student can earn if the Weekly Target is achieved. If a student fails to complete both targets during the week, the game option will be locked. Weekly Targets reset to 0 every Monday, at which point Happy Games will be locked once again until the targets are achieved.

Do students have the option to choose the game?

So far, we’ve developed four games. Students can choose either of them to play any time for the rest of the week.

Are the games adapted to the student’s level?

Some Happy Games are designed to strengthen logical, spatial, and critical thinking. These kinds of game students do not rely on mathematical knowledge, so they are not leveled.

Other Happy Games are designed to increase the level of math fluency. In this kind of game, students will face math tasks in which the level is based on their Placement Test results. Also, tasks are quickly adapted to the individual student’s level and progress using our special algorithm that responds to student inputs.

What if a student doesn’t want to play games?

If students prefer to continue learning by solving math problems, they can ignore a newly opened game section and continue solving the exercises on Happy Numbers.

How can I block Happy Games for my students?

To block Happy Games for students, you can increase the Weekly Target of your whole class or of each student individually. You are the one who knows every detail about your class, but we suggest you do not block Happy Games for all students. Changing activities from solving exercises to playing maths games can help students to avoid feelings of fatigue.

What games are available now?

To find out, students have to reach the Weekly Target you set! However, since you’re the teacher, we’ll give you a sneak peek here:


Maze is a logical game that helps students to strengthen logical, spatial, and critical thinking. Students help Dino go through the maze and collect all the treasures. But once Dino collects a treasure, he can't go back that way again! So students should choose the starting location in the maze and the path very carefully.

Happy Slimes

Happy Slimes is a math game that helps students to increase their fact fluency. Fact fluency helps students to build confidence and reduce math anxiety. Strong fluency allows students to work and see success independently, growing their sense of autonomy and helping them see whole problems as achievable steps.

In Happy Slimes, we have a fun pink character who escapes the rising lava by jumping from one platform to another as students solve equations correctly. Students have the option to solve any equation on the screen. They have a limited time to solve because if the lava reaches the platform, the game will be over.


Buildoraptor is a logic puzzle that helps students to strengthen logical, spatial, and critical thinking. Students help Buildoraptor construct a building by rotating and dragging different shapes to fill in a designated area. It has two levels of difficulty.


Dinosaurio is an educational math challenge that helps students practice their fact proficiency. The objective is to navigate Dinosaurio through levels filled with obstacles and enemies by selecting the correct math facts. The level of difficulty depends on each student’s Placement Test results.

Where can I see students’ results?

In playing Happy Games, students practice math facts and sometimes make mistakes. We understand that you as a teacher are interested in the details of this process, so a report based on students’ skills shown in these games is coming soon.

We hope you and your students will enjoy Happy Games as a fun reward for achieving Weekly Targets and an engaging way to build math skills!

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